If there's one thing Sony lacked, it was style. Nintendo had style and clear goals, Microsoft has style and clear goals. While Nintendo was obviously out to prove they have games for everyone, and a concept that works well, Microsoft is out to prove they have the games and the add-ons.
However, if Peter Moore is the "Zen Master of Gaming", I'm the "Hermitic Tibetan Monk of Supernatural Gaming Principle".
I have to hand it to Microsoft, they aren't giving up on the Japanese market. It's important that they are, because they can never oust Sony or Nintendo from contention if they can't sell well in Japan. However, I remain skeptical of their ability to make much of a beachhead there with the Xbox 360.
I get the feeling that Microsoft is honestly aware of what needs to happen in the industry. They may not know exactly how to do it, or aren't willing to go as far as Nintendo, but the feeling is there that they know that the gamer base must be broadened.
However, I also very much dislike the micropayment trend. While I appreciate additional content, the precedent that games like Oblivion are setting disturbs me. I don't like the idea of spending $5 for what amounts to one character model. I'll spend $5 for 4-6 new maps in a FPS, because that's an entire map worth of new content. Halo 2 had that right, but while I like what Halo 2 did, I must sigh sadly as it is has paved the way for the exploitation of it's own brilliance.
As nice a marketing stunt as tattooing your arms is, I think Peter Moore should have consulted with his wife first, assuming he's married.
I'm skeptical of Windows Vista being the best video game operating system ever, simply because it'll tax my CPU and GPU harder than XP does. Unless Microsoft has finally done something to alleviate the huge morass like problems their OS has, I don't think the "magic" of DirectX 10 will help much. Being a computer science person, I'd like to know the details on how Windows Vista is "built" for video games. Who knows Microsoft, you might impress me enough that I'll buy it because I want it, as opposed to because I have to get it in order to keep getting the software I need.
I need to get better aquainted with the original Shadowrun, so I can understand what exactly was going on with the new one.
I think Alan Wake is a terrible name for a game.
One critique I currently have for Microsoft's conference is that Peter Moore talks too much. While the other conferences featured a central "host" figure, Peter Moore had far too much face time, and really has a voice that grows more annoying the more he talks.
OMG! t3h 3v1l! Oh wait, the nineties ended 6 years ago. Sorry Bill.
Bill, while the integration is nice, the presentation there was pretty boring. Save, of course, for the brief screens of Shadowrun.
Ending the conference with the Halo 3 trailer was oh so classy.