Showing posts with label launch. Show all posts
Showing posts with label launch. Show all posts

20101208

Cataclysm: Launch and Initial Impressions

Cataclysm launched yesterday, an event I stayed home for. Both of the previous expansions drew me out of my hermetic cocoon to local video game emporiums in the dead of night. This latest installment offered a digital presale, allowing one to download the expansion ahead of time and be ready to play the moment it was all enabled at 12:01 PST on the 7th.

Well, in theory anyway. In actuality digital download combined with Blizzard's plan to delay the activation of Cataclysm content on all servers until 12:01 PST meant that rather than hourly waves of players shuffling in as their ability to race home from stores in their respective time zones allowed, the entire playerbase attempted to log on simultaneously.

The end result invites a host of titular puns relating to Blizzard's beleaguered login servers.

My first impression of Cataclysm is that the leveling experience is less immersive than was the case in Wrath of the Lich King. This impression is deeply colored as my first 24 hours of Cataclysm play all came in the first 24 hours of Cataclysm, whereas it took nearly a month for me to put a similar amount of time into its predecessor. Still, I can't shake the feeling that the Wrath of the Lich King leveling experience was more polished.

Oddly, I think geography is a major culprit. In previous expansions the high level zones were segregated from the old zones on a new continent. This empty slate made it easy to learn the new geography and feel a sense of progress as one essentially explored the uncharted land from end to end. It's an effortless process that happens naturally for everyone except those truly gifted at getting lost.

Cataclysm's content is completely different, scattered around the old world seemingly at random. At the same time, the expansion revamped old areas and essentially redrew the geographic map. The effect is essentially akin to dramatically altering the system of roads around your house and at the same time moving all the notable landmarks around, all overnight. It's a cartographic nightmare that creates the constant, inescapable feeling of being lost despite knowing exactly where you are.

That and trying to compete with a thousand other players for quest objectives makes it significantly harder to immerse oneself into a game.

As a final note, and pun, I'm less impressed with Cataclysm's music thus far compared to the previous expansions. The music in both Burning Crusade and Wrath of the Lich King set tones and themes for each zone very effectively, with signature sounds for each. You could often tell simply by the music what zone you were in. Cataclysm has sadly been far more hit and miss, with the majority of music being at best nondescript.

Just so you don't get the wrong impression, it's been definitively enjoyable thus far. These are just the matters which stood out most in my mind initially.

20061118

For you? For Wii.

22 hours to go.

For the first time in my life I'll have a video game system at launch. The prospect of one of the most hallowed moments for someone with my hobby is rather exciting, enough that I'm going rather crazy.

I think it's with good reason.

If ever there was a console to be psyched about, at least if you're me, it's the Wii. If you've ever seen me play soccer, play raquetball, play basketball, play badminton or just about anything that involves movement you know I move excessively. I love diving, stretching, and generally looking like a complete idiot.

Many other nerds are oddly self-concious about the whole deal. For a group whose stereotypes usually involve a lack of hygiene or other sense of appearance there have been a fair number of people who are afraid of the Wii because they are afraid of appearing silly.

I like silly.

I will not skip church, my usual awesome after church meal with my grandparents or any other important events over the Wii, but I will lose sleep tommorow night as I bring Twinkies and Hostess Cupcakes to all the neat people who camped out for the system. I have a preorder, so I'm safe in the knowledge that I'll walk home tomorrow with a Wii. I just think after standing perhaps a day or more in line these people would like some sugar.

My nerdy shirts will be my primary weekend garb as I count down the hours, the minutes, and finally press my nose against the glass in jubilant anticipation.

Yes, I am fully aware I have become a walking advertisement for Nintendo. This isn't because I've seen every Wii commercial to be found on youtube. This is quite simply because I can already imagine the insanity that will occur when I show the Wii off to my relatives come Christmas. We will all look so very, very silly.

I part for sweet dreams of insanity by presenting you with what has to be one of the more interesting video game commercials in the history of the industry. I love the background music especially. All for one, and Wii for all.