I have an extensive back-catalog of video games. This is, essentially, my video game TODO list (in no particular order).
1) Replay Paper Mario and Paper Mario: The Thousand Year Door. Those were great games, and soon enough I'll be itching for a 3DS to play the next title.
1b) Maybe finish Super Paper Mario sometime.
2) Finish Legend of Zelda: Twilight Princess so that I can then feel good about buying Skyward Sword and leaving it in my back catalog for a few years.
3) Finish Ninja Gaiden 2. It's freaking ninjas yo, and apparently there's another one on the way.
4) Finish Dragon Age, play Mass Effect and Mass Effect 2. I like good voice acting and stories. Why can't I finished these games?
5) Finish Dynasty Warriors 7. It's so freaking good, finish it already.
6) Finish Bastion. This should really be my first priority before someone spoils everything for me.
7) Finish Metroid Prime 3. No, you don't get to replay 1 and 2, not until you finish 3. Seriously, how are you so bad at finishing these great games?
8) Play Okami. You have it sitting around from Gamefly. If you can't be bothered to play your Gamefly games you might as well cancel your subscription you silly person.
9) Speaking of which, you have a nice long list of games to play in the form of your Gamefly queue. Dear lord, there's like 20 of them.
Can someone add a week to the year? I seriously need 7 days to make a dent in this or something.
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Showing posts with label fail. Show all posts
Showing posts with label fail. Show all posts
20111219
20100215
Buckle Up!
When I returned to my desk after standing up to grab a snack, I attempted to buckle my seat belt. It took me slightly longer than a half second to realize there was no seat belt on my desk chair.
20090730
Koei Hates Me
It's effectively official at this point. All that's left is for Dynasty Warriors: Gundam 2 to come out for the final nail in the coffin.
For those of you who have not followed this saga, Koei addicted me to Dynasty Warriors with Dynasty Warriors 3. It was a lot of fun, though obviously had room for improvement, and I played it a lot in college. Good times.
There was one feature I particularly appreciated, specifically the ability to choose the original Japanese voice actors. It was a very welcome reprieve from the amazingly horrible performances by their English-speaking counterparts. In fact, this feature made all the difference for me. Playing with the ear grating English voice acting was at best a distraction, and at worst impossible to deal with. Call me a snob, but giving an ancient mystic the voice of a surfer dude is only a good idea when you're attempting parody.
I skipped the fourth installment in the series as I was still enjoying the third, didn't have much money, and heard the fourth sucked anyway. I waited with anticipation for the fifth, but was grieved to hear it would not feature the original Japanese voice actors.
Reluctant to purchase the game when I knew my ears would forever curse me, I eventually gave in and bought it for the PS2. The very next day it was announced that an Xbox version was in the works, complete with an option for the Japanese language tracks.
Cursing my luck, I turned to Samurai Warriors, also by Koei. This game had the original language track available and so I thought my troubles were over. It turned out that the game punished you for improving your character. If you recall the review I posted in this blog, I didn't view this odd mechanic favorably.
Fast forward a few years and I purchase my first console of the new generation, the Xbox 360. One of its features was limited backwards compatibility with Xbox games. Irony itself must have compiled that list, as the only Dynasty Warriors game present was the fourth installment, the only installment to lack an original language track on the Xbox.
Wailing and gnashing of teeth ensued with the releases of Samurai Warriors 2, Warriors Orochi, and Dynasty Warriors 6. All of these games looked promising, and all of them lacked the original language track. From the trailers and videos I watched, the voice acting remained as terrible as always. Dynasty Warriors 6 was notable for reducing the number of buttons to mash from two to one. I decided to simulate playing it by smashing my head against my desk.
At this point I had all but assumed that Koei was no longer interested in providing the original voice track. Despite the HD-DVD versus Blu-ray content war, they were content to avoid meaningless extras. I comforted myself with this thought and sought to move on.
Then they released Dynasty Warriors: Gundam. I had no interest in this game, and the demo didn't really impress me all too much. However, the game has its original language track intact and available.
Koei was toying with me.
I have spent considerable time on the internet attempting to find an answer to the question "Does Warriors Orochi 2 have an option for the original language track?" I was unable to do so for some time, so I added the game to my GameFly rental queue and waited patiently. My patience wore thin when after three returns they had still bypassed the game at the top of my queue for something in the middle.
In my frustration I searched one last time, and found an announcement for a PSP version of the game. The announcement made it clear that A) the 360 version has no original language track and B) Koei has been plotting to make me miserable all this time.
You see, the abominable PSP version is going to have the original language track. Not the 360 version with all its disc space, not any predecessors. No, the PSP version is the one they decide to bless with this feature.
Koei officially hates me. When Dynasty Warriors: Gundam 2 comes out and also sports this feature Koei's hate will be upgraded to pure malicious spite. I have no other explanation for my situation.
For those of you who have not followed this saga, Koei addicted me to Dynasty Warriors with Dynasty Warriors 3. It was a lot of fun, though obviously had room for improvement, and I played it a lot in college. Good times.
There was one feature I particularly appreciated, specifically the ability to choose the original Japanese voice actors. It was a very welcome reprieve from the amazingly horrible performances by their English-speaking counterparts. In fact, this feature made all the difference for me. Playing with the ear grating English voice acting was at best a distraction, and at worst impossible to deal with. Call me a snob, but giving an ancient mystic the voice of a surfer dude is only a good idea when you're attempting parody.
I skipped the fourth installment in the series as I was still enjoying the third, didn't have much money, and heard the fourth sucked anyway. I waited with anticipation for the fifth, but was grieved to hear it would not feature the original Japanese voice actors.
Reluctant to purchase the game when I knew my ears would forever curse me, I eventually gave in and bought it for the PS2. The very next day it was announced that an Xbox version was in the works, complete with an option for the Japanese language tracks.
Cursing my luck, I turned to Samurai Warriors, also by Koei. This game had the original language track available and so I thought my troubles were over. It turned out that the game punished you for improving your character. If you recall the review I posted in this blog, I didn't view this odd mechanic favorably.
Fast forward a few years and I purchase my first console of the new generation, the Xbox 360. One of its features was limited backwards compatibility with Xbox games. Irony itself must have compiled that list, as the only Dynasty Warriors game present was the fourth installment, the only installment to lack an original language track on the Xbox.
Wailing and gnashing of teeth ensued with the releases of Samurai Warriors 2, Warriors Orochi, and Dynasty Warriors 6. All of these games looked promising, and all of them lacked the original language track. From the trailers and videos I watched, the voice acting remained as terrible as always. Dynasty Warriors 6 was notable for reducing the number of buttons to mash from two to one. I decided to simulate playing it by smashing my head against my desk.
At this point I had all but assumed that Koei was no longer interested in providing the original voice track. Despite the HD-DVD versus Blu-ray content war, they were content to avoid meaningless extras. I comforted myself with this thought and sought to move on.
Then they released Dynasty Warriors: Gundam. I had no interest in this game, and the demo didn't really impress me all too much. However, the game has its original language track intact and available.
Koei was toying with me.
I have spent considerable time on the internet attempting to find an answer to the question "Does Warriors Orochi 2 have an option for the original language track?" I was unable to do so for some time, so I added the game to my GameFly rental queue and waited patiently. My patience wore thin when after three returns they had still bypassed the game at the top of my queue for something in the middle.
In my frustration I searched one last time, and found an announcement for a PSP version of the game. The announcement made it clear that A) the 360 version has no original language track and B) Koei has been plotting to make me miserable all this time.
You see, the abominable PSP version is going to have the original language track. Not the 360 version with all its disc space, not any predecessors. No, the PSP version is the one they decide to bless with this feature.
Koei officially hates me. When Dynasty Warriors: Gundam 2 comes out and also sports this feature Koei's hate will be upgraded to pure malicious spite. I have no other explanation for my situation.
20090403
Bad Game Designs: Rewards*
*Rewards are not guaranteed to actually reward, and may in fact turn you into a zombie, destroy your prize heirlooms, eat your soul, or otherwise act as the opposite of a reward.
When a player accomplishes something, whether it be a quest, a level, or a tricky puzzle it is natural to reward their success with a prize or acknowledgment of some sort. This isn't always necessary, but often adds to the experience.
No one would argue that one should penalize a player for succeeding.
Despite this, I recently encountered a game which did exactly that. Upon reaching level 8 in Runes of Magic I was awarded an item which would upgrade my weapon. In fact, I was lovingly gifted an entire stack of this item, promising the potential for a sizable increase in my character's potential. The fine print did note that "there is a chance of failure which may downgrade the weapon", but any reasonable person would understand based on such wording that the chance of failure was small, and the chance of a downgrade even smaller.
Woe.
The stack, ten in all, resulted in one upgrade and nine failures. The very first failure removed all the good the upgrade had done, and the second removed the intrinsic good my weapon already had. If you're trying to encourage people to explore and enjoy new and interesting game features, such a mechanic is a dismal failure.
If I wanted to take one step forwards and two steps backward, I'd go play Ninja Gaiden on Master Ninja mode and stab myself after each death.
When a player accomplishes something, whether it be a quest, a level, or a tricky puzzle it is natural to reward their success with a prize or acknowledgment of some sort. This isn't always necessary, but often adds to the experience.
No one would argue that one should penalize a player for succeeding.
Despite this, I recently encountered a game which did exactly that. Upon reaching level 8 in Runes of Magic I was awarded an item which would upgrade my weapon. In fact, I was lovingly gifted an entire stack of this item, promising the potential for a sizable increase in my character's potential. The fine print did note that "there is a chance of failure which may downgrade the weapon", but any reasonable person would understand based on such wording that the chance of failure was small, and the chance of a downgrade even smaller.
Woe.
The stack, ten in all, resulted in one upgrade and nine failures. The very first failure removed all the good the upgrade had done, and the second removed the intrinsic good my weapon already had. If you're trying to encourage people to explore and enjoy new and interesting game features, such a mechanic is a dismal failure.
If I wanted to take one step forwards and two steps backward, I'd go play Ninja Gaiden on Master Ninja mode and stab myself after each death.
20090401
Oops?
So the Justice Department has been held in contempt of court for withholding evidence from Ted Stevens' defense team. His case is being dismissed without retrial.
Even if he was a horribly inept, pork laden relic, the usurpation of due process and fairness is never warranted. He'd probably still be a senator if this had been done properly.
Food for thought.
Even if he was a horribly inept, pork laden relic, the usurpation of due process and fairness is never warranted. He'd probably still be a senator if this had been done properly.
Food for thought.
20090122
Face, meet Palm
I'm going to be talking about one crazy man, so if you're still riding high from the inauguration you might want to skip this one. It's really that stupid.
Let's start with his thesis statement:
Fail.
Every church I have attended has never prayed for the "success" of the president or other world leaders, but that they might have wisdom, mercy, and justice in their governance.
But we're missing out on what's really ridiculous:
Read that again and mull it over a bit. It took me a few moments to recover from disbelief before I could digest it. This, my friends, is 100% fail from concentrate.
First we have a strange assumption: Obama wants to replace self-governance with central authority. I'm not sure how someone gets that from the first candidate in history who refused public funding because he was getting hundreds of millions of sub-$100 donations from voters across the country.
Second, we have a hidden, implicit statement: Self-governance and "constitutional republicanism" is more godly than an uncontrolled, infinitely powerful central authority.
Third, I have an obvious remark: What is God if not an uncontrolled, infinitely powerful central authority? I'm being facetious, but I found the implication hilarious.
More seriously he speaks as though to say that our former president was a bastion of self-governance and constitutionalism. This is the same president that skirted habeas corpus, expanded the authority and size of the executive branch, and nationalized Fannie Mae and Freddie Mac. That's about as diametrically opposed to "self-governance and constitutional republicanism" as it gets without degrading into a complete despot.
Obama has already signed an executive order forcing Guantanimo Bay to close within a year. The news has already aired people saying, effectively, that (constitutional) human rights be damned, this is a national security issue! I want to know if these people have hot daughters, and if they'd allow me to install cameras in their home (and showers) were I to tell them it would help me fight terrorists.
But of course, this insanity wouldn't be complete without insinuating the Obama is a blight against all that is good and right.
The sheer hubris of this statement is staggering. Beyond the obvious fact that Obama hasn't been writing bills which require children to dishonor their parents or laws which give tax breaks to people who use the name of the Lord in vain. Beyond the fact that Romans 11:34 asks the pointed question, "For who has known the mind of the Lord, or who became his counselor?" Beyond the subtle implications of "I want". Beyond all of that is this:"
Romans 13:1, quoted by he, himself in his very argument.
I'm not suggesting, as he works hard to contest before anyone can bring it up, that this verse or series of verses tells us to strictly obey our leaders. But this verse is the poster child for the commonly held belief and theology that God, being in control, appoints leaders according to his will.
The obvious conclusion is that it is impossible to claim that Barack's agenda is 100% at odd with God's unless you wish to assert that God has no control over the authorities of the world. Barack Obama is a part of God's agenda, his master plan. He may be, from some perspectives, a modern day pharaoh but messiah or antichrist he is a tool for God's will.
The diatribe ends as it begins, concluding with the strange notion that we pray for the success of our leaders however evil or unchristian they may be. From start to finish the argument presented was flawed, and only became tangled the further it went.
But more than anything else, I am saddened that in a time of great worry and woe that the most urgent suggestion given is for us to pray for the damnation of others rather than for grace.
Let's start with his thesis statement:
"Many American Christians believe, as an article of faith, that we are to pray for the success of our leaders."
Fail.
Every church I have attended has never prayed for the "success" of the president or other world leaders, but that they might have wisdom, mercy, and justice in their governance.
But we're missing out on what's really ridiculous:
"...I do not hesitate today in calling on godly Americans to pray that Barack Hussein Obama fail in his efforts to change our country from one anchored on self-governance and constitutional republicanism to one based on the raw and unlimited power of the central state."
Read that again and mull it over a bit. It took me a few moments to recover from disbelief before I could digest it. This, my friends, is 100% fail from concentrate.
First we have a strange assumption: Obama wants to replace self-governance with central authority. I'm not sure how someone gets that from the first candidate in history who refused public funding because he was getting hundreds of millions of sub-$100 donations from voters across the country.
Second, we have a hidden, implicit statement: Self-governance and "constitutional republicanism" is more godly than an uncontrolled, infinitely powerful central authority.
Third, I have an obvious remark: What is God if not an uncontrolled, infinitely powerful central authority? I'm being facetious, but I found the implication hilarious.
More seriously he speaks as though to say that our former president was a bastion of self-governance and constitutionalism. This is the same president that skirted habeas corpus, expanded the authority and size of the executive branch, and nationalized Fannie Mae and Freddie Mac. That's about as diametrically opposed to "self-governance and constitutional republicanism" as it gets without degrading into a complete despot.
Obama has already signed an executive order forcing Guantanimo Bay to close within a year. The news has already aired people saying, effectively, that (constitutional) human rights be damned, this is a national security issue! I want to know if these people have hot daughters, and if they'd allow me to install cameras in their home (and showers) were I to tell them it would help me fight terrorists.
But of course, this insanity wouldn't be complete without insinuating the Obama is a blight against all that is good and right.
"I want Obama to fail because his agenda is 100 percent at odds with God's. Pretending it is not simply makes a mockery of God's straightforward Commandments."
The sheer hubris of this statement is staggering. Beyond the obvious fact that Obama hasn't been writing bills which require children to dishonor their parents or laws which give tax breaks to people who use the name of the Lord in vain. Beyond the fact that Romans 11:34 asks the pointed question, "For who has known the mind of the Lord, or who became his counselor?" Beyond the subtle implications of "I want". Beyond all of that is this:"
"Let every soul be subject unto the higher powers. For there is no power but of God: the powers that be are ordained of God."
Romans 13:1, quoted by he, himself in his very argument.
I'm not suggesting, as he works hard to contest before anyone can bring it up, that this verse or series of verses tells us to strictly obey our leaders. But this verse is the poster child for the commonly held belief and theology that God, being in control, appoints leaders according to his will.
The obvious conclusion is that it is impossible to claim that Barack's agenda is 100% at odd with God's unless you wish to assert that God has no control over the authorities of the world. Barack Obama is a part of God's agenda, his master plan. He may be, from some perspectives, a modern day pharaoh but messiah or antichrist he is a tool for God's will.
The diatribe ends as it begins, concluding with the strange notion that we pray for the success of our leaders however evil or unchristian they may be. From start to finish the argument presented was flawed, and only became tangled the further it went.
But more than anything else, I am saddened that in a time of great worry and woe that the most urgent suggestion given is for us to pray for the damnation of others rather than for grace.
20081110
How to Fail Christianity
In one easy step: Pray to the bull statue on Wall Street for money.
http://wonkette.com/403920/jesus-people-pray-that-false-idol-will-save-gods-economy
This kind of Fail should have been obvious. Even those who learned everything they needed to know about Christianity from watching Charleston Heston in Ben Hur and the Ten Commandments would know better than this. You could ask any agnostic, atheist, muslim, wiccan, or anyone on the street really whether this was in line with Christian teachings, and they'd all pass the test with flying colors.
I could only be more shocked if my Dad failed basic arithmetic.
While we're talking about Christians missing the point, here's another easy way to fail Christianity.
http://ap.google.com/article/ALeqM5iP5oYpZe4LDgzSejZYMuH__QvZwwD94BFQE80
We have what is one of Christianity's most holy sites, and the six groups responsible for its keeping are too busy squabbling over it to fix the roof, build a fire exit or even take down a ladder.
Interactions between people are never simple, and interactions between six different groups are surely extremely complicated, particularly over something so important. However, one would hope and expect that Christians, of all people, would be able to practice the words of their namesake and get around normal human fallacies and work together. Alas.
At this point I wonder if it wouldn't be better if the whole thing collapsed (though the endless recriminations resulting from that would be unhelpful).
http://wonkette.com/403920/jesus-people-pray-that-false-idol-will-save-gods-economy
This kind of Fail should have been obvious. Even those who learned everything they needed to know about Christianity from watching Charleston Heston in Ben Hur and the Ten Commandments would know better than this. You could ask any agnostic, atheist, muslim, wiccan, or anyone on the street really whether this was in line with Christian teachings, and they'd all pass the test with flying colors.
I could only be more shocked if my Dad failed basic arithmetic.
While we're talking about Christians missing the point, here's another easy way to fail Christianity.
http://ap.google.com/article/ALeqM5iP5oYpZe4LDgzSejZYMuH__QvZwwD94BFQE80
We have what is one of Christianity's most holy sites, and the six groups responsible for its keeping are too busy squabbling over it to fix the roof, build a fire exit or even take down a ladder.
Interactions between people are never simple, and interactions between six different groups are surely extremely complicated, particularly over something so important. However, one would hope and expect that Christians, of all people, would be able to practice the words of their namesake and get around normal human fallacies and work together. Alas.
At this point I wonder if it wouldn't be better if the whole thing collapsed (though the endless recriminations resulting from that would be unhelpful).
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