A recent past time of mine has been to spend about thirty minutes a day laughing at the complete idiocy of a very specific group of people. To be specific, the majority of people who play Paladins in World of Warcraft and post to the official forums.
So that at least part of this is interesting to the general public, I will start with a rant which is related to my pastime, but doesn't require intense knowledge of World of Warcraft or video games to understand. Following that will be boring video game related things few of you will care about.
I also am thinking of one person in particular who should probably be doing something else than reading this, especially given the subject. You know who you are, what you should be doing, and what will happen to you when I return home in eleven days and find out you neglected something for this.
Anyway, begin rant on "unadaptability".
Forenote: I liberally use some terms such as "idiot" in the following rant. I do note that while these terms are used I have an understanding that the internet turns people into jerks, including me, and that any idiotic tendencies in a person are highly exaggerated by internet exposure. As such, I would expect that the people I refer to and rather blatantly assault are better people in real life.
Now that the apology is out of the way, the rant can truly begin.
One of the major traits I cherish and am proud to possess even a little of is adaptability. It allows me to beat chess players who use a predictable strategy, to change my monopoly plans in a flash, and eat strange japanese foods I never knew existed. Adaptability is a nice thing to have.
That's not to say I'm perfectly adaptible. I enjoy consistency quite a bit, very much evident from my homebody and anti-social personality. If there's any situation where the unadaptable side of me is extremely evident, it is a social one. I rarely modify my behavior for different groups of people or situations. I am always me.
I think that being too adaptable is just as bad as being too unadaptable. While being too unadaptable obviously has its drawbacks, being too adaptable kills consistency in life. It's hard to "settle" on anything if you are always adapting "perfectly" to a new situation. However, I don't meet a lot of overadaptable people.
The vast majority of internet idiots I have encountered are extremely unadaptable. Whether in regards to other person's opinions, new trends, or the ever changing state of the internet. Quite simply, these people lack any ability to change as everything else does. Arguing with them is like arguing with a three year old, logic has nothing to do with it. They can not conceive of a different way of doing things than is already in place, and any suggestion that things could be done in a different way or might even have to be done a different way is the worst insult imaginable.
The story goes something like this.
1. X part of life of the internet changes.
2. Unadaptable person complains about X.
3. Adaptable person explains logically how it won't be very difficult to adapt to X, and will only require minor changes.
4. Unadaptable person "refutes" their opponent vigorously, making sure to tell them they are wrong and everything was better before X.
5. Adaptable person is confused as the logic and the new situation both back up the argument that adaption is both easy, and the result is better than life before X.
6. Unadaptable person continues to "refute" their opponent with "facts".
7. Adaptable person points out that the "facts" are entirely and solely related to the way the unadaptable person already does things, and how the same thing can be done with slight modifications, better.
8. Unadaptable person doesn't waver in their belief that X is a terrible injustice and that the world will now end.
And so on.
It really is quite striking how vicious the unadaptable can get about not adapting, only equalled by the retribution the adaptable sometimes mete out in return.
A nice example is a fierce interaction of me and my brother vs an entire forum. A person had posted the following problem from a math test:
"There is a town in which the inhabitants have no means of communication. There is a rule in this town stating that anyone with a mark on their forehead must kill themselves. The population met once a day, for three days, after which everyone who needed to be dead had killed themselves.
How many people had marks on their heads?"
Up until the point we entered the discussion, people had been arguing about how there wasn't enough information to solve the question, how there wasn't any way people couldn't communicate, or how people could have just waited for rain and looked in puddles or found a mirror somewhere. We joined a little ways into the discussion, with a very logical and mathematical solution.
Our solution stated the following.
"We must assume there is at least one marked person, because otherwise this problem would not state that it was after the third meeting that everyone who needed to be dead had killed themselves.
At the town meeting, everyone can see everyone else, but not themselves. If a person sees no marked people, they know that they must be a marked person (as there is at least one). However, if a person sees a marked person, they can not tell as there is at least one and not only one marked person. They might be marked as well. The same can be said for any number of marked people a person sees.
Scenarios:
If there is one marked person, they will see only unmarked people and know they are marked. This person will know to commit suicide after the first meeting.
Everyone else sees a marked person, and can not conclude whether or not they are marked.
Result: After the first meeting the marked person commits suicide and everyone who needs to be dead is. Everyone else comes to the second meeting and can conclude they don't have marks on their heads. If there was a mark, the marked person they saw would not have been able to conclude they were marked and would not have committed suicide.
If there are two marked people, they will see one marked person and can not conclude their status as marked or unmarked.
Everyone else will see two marked people, and also can not come to a conclusion.
Result 1: After the first meeting no one commits suicide, and everyone returns to the second meeting.
At the second meeting, the marked people each see that the other person did not commit suicide. They can conclude that the other therefore must have seen a marked person, and since they can see no other people they must also be marked.
Everyone else still can not come to a conclusion.
Result 2: After the second meeting the pair of marked people commit suicide. Everyone else goes to the third meeting and sees that the marked people are gone, and they now know they weren't marked.
If there are three marked people, they will each see two marked people. Because of that, they will act like the "everyone else" from the previous scenario, and wait until the third meeting before being able to confirm that they are marked. Everyone else will see three marked people and will wait until the fourth.
Result: After the third meeting the three commit suicide, and everyone who needs to kill themselves has.
There's the solution. For X number of people who are marked, X number of meetings must take place, after which everyone who needs to be dead has killed themselves.
Admittedly, neither this explanation nor the one I immediately gave is entirely flawless. However, the flaws are presentational only, with the logical not being expressed in pure perfection. The reaction to the solution was rather interesting.
Absolutely no one agreed with it. Not one other person thought we were right. It wasn't our logic that was wrong, we just apparently misunderstood the problem.
Any one of the following reasons were brought up for why we were wrong, and sometimes all at once:
1. The people probably could have seen themselves in a mirror or a puddle and known in the first place.
2. There's no possible way people can't communicate unless they can't see, hear, feel, taste, or smell.
3. How can people meet if they can't communicate?
4. How can people even know the rule if they can't communicate?
5. Why would a person commit suicide when they could just as easily forget the rule?
6. Better yet, they could purposely not do so, all the other sheep would commit suicide, and you could take their stuff, become rich, and go to some proper village where people can talk.
7. "After the third meeting everyone who needed to commit suicide was dead" doesn't mean they couldn't have been dead beforehand.
The general conclusion reached was that there was no solution to the problem.
We countered with the following:
1. The problem was on a Math test.
2. Math tests require concrete answers.
3. Therefore, this problem has a concrete answer.
It all went downhill from there. People brought up points such as, "The teacher might just be sadistic" or "People can make mistakes when making a problem". Despite the fact that we had a concrete solution, and the only refutations were entirely speculative in nature, no one changed their minds.
While I'll give some blame to my poor original wording of the solution, and the subsequent failure of my three revisions thereafter, I came to the eventual conclusion that the problem was largely in the inability of the other people to move out of the mindset they had started with and consider the problem from a different angle. The idea of actually listening to the problem when it said, "People can't communicate" just was too much of a reach. In short, by the time we arrived they had already become "set" into one way of thinking about the problem, and couldn't adapt into another.
The discussion burned down in flames.
I have, as I said, now taken particular interest in watching people show off their complete inability to adapt.
Thus ends the rant, and begins the second part which is even more boring and tedious than the first. Anyone who is unfamiliar with World of Warcraft should end here, and anyone else might want to for the sake of sanity. There is one person in particular I mentioned before who should be elsewhere to begin with, WHY ARE YOU READING THIS?!?!
Anyway...
Over the course of months the various classes of WoW have been being revamped to be more fun, more interesting, and more diverse. These changes are based half in changes made to their respective ways of fighting, and half in their talents.
The Paladin class has long been awaiting their revamp, having been rather upset at the unannounced change from the strike system to the seal system between beta and launch. A few things have been given to them here and there, but this patch is the one which will be bringing them up from the depths to which they plunged and into a world of fun.
That is, if you don't listen to the whining on the official forums.
The amount of froth being spat about the forums is incredible. Even in the most rotten of internet forums, I have never seen whining of such magnitude. It is so incredibly bad that what the actual facts say is almost completely unknown. Most of all, it is completely histerical, knowing some of the facts, watching it all.
Before I even begin, the changes were not perfect at the outset and still aren't (it wouldn't be being tested right now if they were complete). However, whining is not feedback, it is whining. The only people who listen to whining are bad parents.
Firstly, the non talent based changes are summarized as follows. Paladin seals cost a little more, and judgement costs a heck of a lot less. Debuffing judgements now last indefinately, so long as the Paladin is hitting the target. Additionally, Paladins can judge faster, at range, can stun faster, can now use their anti-undead spells against demons as well, and a particular skill (Seal of Command) now hits more often for less damage, but unmodified evens out in the end.
That all is pretty neat. However, there was general outcry about each of these changes. Paladins cried about seals costing more, declared loudly that judgement was already useless and being able to use it more often was worthless, sniffed at the indefinate debuffs, whined that judging at range defeated the purpose of being a melee fighter, called the new demon destroying powers pointless, and screamed that Seal of Command was now worse.
Despite the fact that with the exact same build as before, you'd be doing the same damage as before, for the exact same cost, people whined. Despite the fact that with a few easy tweaks you could be laying on more damage, more consistantly, and without the need to wait around for lady luck, people whined. Despite the numerous fine tunings and excellent small changes that added up to something big which I can not even begin to list, people acted like Blizzard had done as much work as a dead monkey on Sunday.
Specifically, Seal of Command had the exact same DPS, just more reliable. However, the extra power you could pour into just the seal allowed for greater DPS, and the new power of the Judgement added more on top of that. While the very last option mentioned cost (*gasp*) mana, the others didn't.
Even more hilarious, there's the possibility that higher ranks of the Seal do more damage, proc more often, or both. It's possible that such isn't the case, but as any thread asking people to try and find out is instantly swamped with naysayers and whiners who are just parroting whining to the contrary, we may never know.
The whines about the talent changes were even worse.
A good number of new talents were added, a lot of old ones were combined into one talent, gave the same or greater affects for fewer talent points, or both, and some more vital ones were made more accessible. The changes were extremely promising, and obviously still being reworked.
Whining ensued. People complained about every little change. They complained the combined talents were just combinations of useless talents into a single, useless talent. They complained that the accessibility of some of the more vital talents was still bad. They complained about each and every new talent. They whined incessantly about everything.
It was hilarious. A lot of whining centered around a particular palent called Pursuit of Justice, which increases Paladin running and mount speed somewhat. The decription is honestly poorly worded, as it states that it does not stack with "movement increasing effects", but testing shows that this nonstacking is limited to things such as potions and spells, as opposed to stats on gear (including enchants). The result? While it will not stack with potions and the offchance of a hunter running along side you with Aspect of the Pack, it will do more than replace an enchant on your boots.
You wouldn't know it if you listened to all the whining. Consistantly people cry out that it doesn't stack at all, and as such is useless (despite the fact that to achieve the same affect requires one enchant and four items).
It's absolutely incredible the amount of unadaptability being shown. Basically, every poster's complaints can be boiled down to this, "Blizzard didn't boost the talents I was already using, but instead made the ones I didn't use worthwhile and added other useful ones as opposed to making the already useful ones godly." The other whining can be similarly summarized, just replace "talents" with "skills".
It just strikes me as utterly hilarious, especially since half of the people complaining haven't even played the test server to find out what is up for themselves.
Certainly, everything isn't perfect. Sanctity Aura is still a little selfish, the judgement refreshes are currently bugged, and the strange bug which prevents one from using Seal of Command of a particular rank until you log out still persists. However, the remaining problems that may not be fixed are rather small, and not unfixable in the future.
If all the whiners actually follow through on their word, my Paladin's services will be in demand.
What ho!
Showing posts with label Paladin. Show all posts
Showing posts with label Paladin. Show all posts
20051206
20051124
Illiteracy
I like World of Warcraft. The game is fun, involved, and addicting. It's not perfect, but nothing is.
I've always been obsessed with Paladins. As a kid, I pretended to be a holy warrior cleansing the world of secret evils. As a preteen, I still loved those knights in shining armor, and anything resembling them in a game got my strict attention. As a teenager, I played Diablo 2, almost strictly as a Paladin.
And then there's WoW.
Paladins in WoW have, for a while, been significantly handicapped compared to other options. What ability they had was spread too thin, and what customization they had was too weak to make much of anything viable. I still had fun as them, not that I played for terribly long before migrating for the fall to a land in the east, despite the obvious weaknesses.
Blizzard promised to fix the problem and they'd already done a bang up job with the Warlocks (who now only suffer from one not terribly major problem), Priests, Hunters, Warriors, Druids and so on.
Now the first part of Blizzard's fix for the Paladins has started in the testing area, where any players can see a beta version of upcoming changes, and let's see what the people have to say on the matter.
And I quote:
"im gonan quit my pally if they dont fix this"
"i dont know if u noticed this but... ur 'dmg tree' 31 talent its still a buff... not even a damage one"
"will not be playing my paladin much"
Jargon aside, I would like to highlight a few things here.
I left out the long, incomprehensible single paragraph epics that have flittered across the Blizzard Paladin Forum, but I think that these quotes illustrate two points.
1. People aren't happy.
2. They are also illiterate.
The incredibly lengths to which these people have gone to decimate the English language are obscene. I by no means claim to be perfect in all my grammar and spelling. However, I at least try and think about whether or not I spelt a some words correctly. Even now the possibility of a mispelling of "illiterate" gnaws in the back of my mind.
I can put up with a certain amount of grammatical stretching on the internet. I love proper punctuation, I love proper capitalization, but I can understand that for some people typing on an instant messenger or to a forum doesn't immediately place priority on such things. However, a complete disregard for proper communication is something I can not gaze upon without my brain screaming at me in pain.
Yeah, I'm a masochist, and the internet is my tool.
Preservation of our once noble language aside, I want to get a little more in depth with "People are unhappy" assertion. People are largely complaining, and people are also largely complaining about other people, and people are also complaining back. Very few people seem content.
Most of the complaining is directed at what is being called a pathetic excuse for a patch that hasn't even been finalized yet. There isn't any change someone isn't complaining about. However a few things struck me.
A post by a Blizzard Representative in the forum stated several important facts.
1. They are not ready to reveal everything yet.
2. The minor details are listed within said post.
3. The minor details are basically the content of the current test area patch notes.
So, from the horse's mouth, we have that we do not yet have the information as to what the major changes will be.
Now Blizzard, who did a bang up job of fixing every other class with only minor bits and pieces of problems here and there, are reacted to in one of the following ways.
1. They are called liars.
2. They are called lazy.
3. They are accused of hating Paladins.
4. The person claims that they are quitting the game.
5. The person claims that Blizzard doesn't listen to a thing the players say.
6. The person cites that Blizzard is too obsessed with the special system of combat for the Paladin.
I, perchance, have also spent some time in the Warlock forum. I noticed some similarities with regards to Blizzard's work being done on fixing one final problem with the Warlocks. The reactions to Blizzard's work and posts were along these lines.
1. They are called liars.
2. They are called lazy.
3. They are accused of hating Warlocks.
4. The person claims they are quitting the game.
5. The person claims that Blizzard doesn't listen to a thing the players say.
6. The person cites that Blizzard is too obsessed with the special system of combat for the Warlock.
Familiar?
My own experience with WoW was spent playing the game. I was never inclined to visit the forums for any reason, because I could just be playing the game. This experience seems to be similar for most players that I meet. The average and above average player does not spend their time in the forums, but actually playing the game.
From all this, I conclude the following:
1. The vast majority of people in the forums do not spend much time playing the game.
2. The vast majority of people in the forums are not good at the game.
3. The vast majority of people in the forums will call Blizzard lazy if they say nothing, and liars if they say anything but "We gave the Paladin a spell where he summons God, and wins."
4. The vast majority of people in the forums believe that Blizzard has no grasp of the game they made.
5. The vast majority of people in the forums complain regardless of what happens.
Having played the Paladin, my opinion is that the minor details that we have are very exciting, and definately worthwhile. For minor details, it's quite a bit of goodness. Not an exceptional amount, but a good bit. If that's just the minor details, the major ones should be super awesome.
If there really are no major details, I won't be too upset either. What Paladins are getting already is pretty good, although not on par with what the other classes recieved. The only thing that will bug me is the misrepresentation of what the Paladin would be recieving. However, as Blizzard has generally shown themselves to be excellent, I'm more than willing to forgive them that. Companies have done far worse to their game than marginal improvements (I feel for the loyal players of Final Fantasy and Star Wars: Galaxies).
So, in summary, the people of the Blizzard forums are an illiterate lot who are inherently distrustful of anything a competant authority says unless it is "We're about to make your life super easy" and would complain if they won a million dollars because it wasn't two.
I've always been obsessed with Paladins. As a kid, I pretended to be a holy warrior cleansing the world of secret evils. As a preteen, I still loved those knights in shining armor, and anything resembling them in a game got my strict attention. As a teenager, I played Diablo 2, almost strictly as a Paladin.
And then there's WoW.
Paladins in WoW have, for a while, been significantly handicapped compared to other options. What ability they had was spread too thin, and what customization they had was too weak to make much of anything viable. I still had fun as them, not that I played for terribly long before migrating for the fall to a land in the east, despite the obvious weaknesses.
Blizzard promised to fix the problem and they'd already done a bang up job with the Warlocks (who now only suffer from one not terribly major problem), Priests, Hunters, Warriors, Druids and so on.
Now the first part of Blizzard's fix for the Paladins has started in the testing area, where any players can see a beta version of upcoming changes, and let's see what the people have to say on the matter.
And I quote:
"im gonan quit my pally if they dont fix this"
"i dont know if u noticed this but... ur 'dmg tree' 31 talent its still a buff... not even a damage one"
"will not be playing my paladin much"
Jargon aside, I would like to highlight a few things here.
I left out the long, incomprehensible single paragraph epics that have flittered across the Blizzard Paladin Forum, but I think that these quotes illustrate two points.
1. People aren't happy.
2. They are also illiterate.
The incredibly lengths to which these people have gone to decimate the English language are obscene. I by no means claim to be perfect in all my grammar and spelling. However, I at least try and think about whether or not I spelt a some words correctly. Even now the possibility of a mispelling of "illiterate" gnaws in the back of my mind.
I can put up with a certain amount of grammatical stretching on the internet. I love proper punctuation, I love proper capitalization, but I can understand that for some people typing on an instant messenger or to a forum doesn't immediately place priority on such things. However, a complete disregard for proper communication is something I can not gaze upon without my brain screaming at me in pain.
Yeah, I'm a masochist, and the internet is my tool.
Preservation of our once noble language aside, I want to get a little more in depth with "People are unhappy" assertion. People are largely complaining, and people are also largely complaining about other people, and people are also complaining back. Very few people seem content.
Most of the complaining is directed at what is being called a pathetic excuse for a patch that hasn't even been finalized yet. There isn't any change someone isn't complaining about. However a few things struck me.
A post by a Blizzard Representative in the forum stated several important facts.
1. They are not ready to reveal everything yet.
2. The minor details are listed within said post.
3. The minor details are basically the content of the current test area patch notes.
So, from the horse's mouth, we have that we do not yet have the information as to what the major changes will be.
Now Blizzard, who did a bang up job of fixing every other class with only minor bits and pieces of problems here and there, are reacted to in one of the following ways.
1. They are called liars.
2. They are called lazy.
3. They are accused of hating Paladins.
4. The person claims that they are quitting the game.
5. The person claims that Blizzard doesn't listen to a thing the players say.
6. The person cites that Blizzard is too obsessed with the special system of combat for the Paladin.
I, perchance, have also spent some time in the Warlock forum. I noticed some similarities with regards to Blizzard's work being done on fixing one final problem with the Warlocks. The reactions to Blizzard's work and posts were along these lines.
1. They are called liars.
2. They are called lazy.
3. They are accused of hating Warlocks.
4. The person claims they are quitting the game.
5. The person claims that Blizzard doesn't listen to a thing the players say.
6. The person cites that Blizzard is too obsessed with the special system of combat for the Warlock.
Familiar?
My own experience with WoW was spent playing the game. I was never inclined to visit the forums for any reason, because I could just be playing the game. This experience seems to be similar for most players that I meet. The average and above average player does not spend their time in the forums, but actually playing the game.
From all this, I conclude the following:
1. The vast majority of people in the forums do not spend much time playing the game.
2. The vast majority of people in the forums are not good at the game.
3. The vast majority of people in the forums will call Blizzard lazy if they say nothing, and liars if they say anything but "We gave the Paladin a spell where he summons God, and wins."
4. The vast majority of people in the forums believe that Blizzard has no grasp of the game they made.
5. The vast majority of people in the forums complain regardless of what happens.
Having played the Paladin, my opinion is that the minor details that we have are very exciting, and definately worthwhile. For minor details, it's quite a bit of goodness. Not an exceptional amount, but a good bit. If that's just the minor details, the major ones should be super awesome.
If there really are no major details, I won't be too upset either. What Paladins are getting already is pretty good, although not on par with what the other classes recieved. The only thing that will bug me is the misrepresentation of what the Paladin would be recieving. However, as Blizzard has generally shown themselves to be excellent, I'm more than willing to forgive them that. Companies have done far worse to their game than marginal improvements (I feel for the loyal players of Final Fantasy and Star Wars: Galaxies).
So, in summary, the people of the Blizzard forums are an illiterate lot who are inherently distrustful of anything a competant authority says unless it is "We're about to make your life super easy" and would complain if they won a million dollars because it wasn't two.
Subscribe to:
Posts (Atom)